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Showing posts from July, 2020

Il2CppInspector 2020.1

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So djkaty wanted me to post about it. Here you go =D Il2CppInspector 2020.1 delivers dozens of improvements including several major new features: IDA functionality enhancements : Il2CppInspector now outputs type declarations for all IL2CPP internal types and types used by the application, including all generic instances, plus address mapping for every type definition and method argument types. Boxed types are generated as required. Memory-mapped vtables are generated for every type. Function boundary mapping has also been improved. C++ scaffolding output module : You can now output C++ headers with type declarations for all IL2CPP internal types and types used by the application, including all generic instances and inferred usages from metadata, plus all vtables and applicable boxed types. You can select which C++ compiler to target for the output (MSVC or GCC). Perfect for use with x64dbg among others! Native APK and (dec...

How to play Dead by Daylight Mobile on Bluestacks 4 64-bit emulator

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Dead by Daylight Mobile is finally working on Bluestacks 4 64-bit version (4.210.0.4009 and up) and is the first one to support. It took them a year to make it work. The game is lagging a lot and hard to play, and graphic rendering too short making it hard to see someone far away but you can see the engine lights far away XD. OpenGL 3.1 emulation still need a hell lot of improvements for this game. Video footage: https://youtu.be/IGxToDB6cBc Important It is recommended that you have good hardware that can handle emulation and a good nvidia GPU that support OpenGL 3.x. Unsure about AMD but someone said the game couldn't run on AMD GPU. Intel Graphics are not supported i think.   You can't play Tutorial on Bluestacks. Play tutorial on your real device and then login with your existing account on Bluestacks. I think it can be fixed with GLTools (Root needed)  https://www.youtube.com/watch?v=jKhdpOnGl3o OpenGL 3.1 emulation is still in alpha stage, lags and b...