[TOOL] Unity Assets Bundle Extractor
Unity .assets
and AssetBundle editor
UABE is an editor for Unity 3.4+/4/5/2017/2018 .assets and AssetBundle files.
It can create standalone mod installers from changes to .assets and/or bundles.
Type information extracted from Unity is used in order to generate text
representations of various asset types. Custom MonoBehaviour types also are
supported. There are multiple plugins to convert Unity assets from/to common
file formats :
- The
Texture plugin can export and import .png and .tga files and
decode&encode most texture formats used by Unity.
- The
TextAsset plugin can export and import .txt files.
- The
AudioClip plugin can export uncompressed .wav files from U5's AudioClip
assets using FMOD, .m4a files from WebGL builds and Unity 4 sound files.
- The
Mesh plugin can export .obj and .dae (Collada) files, also supporting
rigged SkinnedMeshRenderers.
- The
MovieTexture plugin can export and import .ogv (Ogg Theora) files.
- The
TerrainData plugin can export and import .raw files readable by Unity.
Releases:
2.2 stable b (32bit : here or here, 64bit : here or here)
2.2 stable c (32bit : here or here, 64bit : here or here)
2.2 stable d (32bit : here or here, 64bit : here or here)
API Releases:
2.2 stable c API (here or here)
2.2 stable d API (here or here)
Old releases:
here
Credits:
DerPopo